Technical Program
Program at a glance
Technical Sessions
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User Interface for Browsing Geotagged Data - Design and Evaluation (Full Paper) Erika Reponen, Jaakko Keränen and Viljakaisa Aaltonen |
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Towards Multimodal, Multi-Party, and Social Brain-Computer Interfacing (Short Paper) Anton Nijholt |
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Brain-Computer Interfaces: proposal of a paradigm to increase output commands (Full Paper) Ricardo Ron-Angevin, Francisco Velasco-Álvarez and Salvador Sancha-Ros |
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Thursday Morning: Hardware Technologies for Interaction and Entertainment |
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Steady State Visual Evoked Potential based Computer Gaming - The Maze (Full Paper) Nikolay Chumerin, Nikolay V. Manyakov, Adrien Combaz, Arne Robben, Marijn van Vliet, and Marc M. Van Hulle |
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Single Value Devices (Full Paper) Angelika Mader, Edwin Dertien, Dennis Reidsma |
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A Kinect-based Natural Interface for Quadrotor Control (Full Paper) Andrea Sanna, Fabrizio Lamberti, Gianluca Paravati, Eduardo Andres Henao Ramirez, and Federico Manuri |
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Smart Material Interfaces: A vision. (Short Paper) Andrea Minuto, Dhaval Vyas, Wim Poelman, and Anton Nijholt |
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User-centered evaluation of the Virtual Binocular Interface (Full Paper) Donald Glowinski, Maurizio Mancini, Paolo Coletta, Simone Ghisio, Carlo Chiorri, Antonio Camurri, and Gualtiero Volpe |
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Thursday Afternoon: Displays and Devices |
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Does Movement Recognition Precision affect the Player Experience in Exertion Games? (Full Paper) Jasmir Nijhar, Nadia Bianchi-Berthouze, Gemma Boguslawski |
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Elckerlyc in practice -- on the integration of a BML Realizer in real applications (Full Paper) Dennis Reidsma and Herwin van Welbergen |
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Evaluation of the Mobile Orchestra Explorer paradigm (Full Paper) Donald Glowinski, Maurizio Mancini, and Alberto Massari |
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As As Wave impels a Wave - Active experience of cultural heritage and artistic content (Full Paper) Francesca Cavallero, Antonio Camurri, Corrado Canepa, Nicola Ferrari, Barbara Mazzarino, Gualtiero Volpe |
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An Intelligent Instructional Tool for Puppeteering in Virtual Shadow Puppet Play (Full Paper) Sirot Piman, Abdullah Zawawi Talib |
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A Tabletop Board Game Interface for Multi-User Interaction with a Storytelling System (Short Paper) Thijs Alofs, Mariët Theune, Ivo Swartjes |
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Design of an interactive playground based on traditional children's play (Full Paper) Daniel Tetteroo, Anton Nijholt, Dennis Reidsma and Betsy van Dijk |
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Designing a Museum Multi-Touch Table for Children (Full Paper) Betsy van Dijk, Frans van der Sluis, and Anton Nijholt |
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Automatic recognition of affective body movement in a video game scenario (Full Paper) Nikolaos Savva and Nadia Bianchi-Berthouze |
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Towards Mimicry Recognition during Human Interactions: Automatic Feature Selection and Representation (Full Paper) Xiaofan Sun, Anton Nijholt, and Maja Pantic |
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A Playable Evolutionary Interface for Performance and Social Engagement (Full Paper) Insook Choi and Robin Bargar |
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Social interaction in a cooperative brain-computer interface game (Full Paper) Michel Obbink, Hayrettin Gürkök, Danny Plass-Oude Bos, Gido Hakvoort, Mannes Poel, and Anton Nijholt |
Posters and Demos Session
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Posters |
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LUCIA: An open source 3D expressive avatar for multimodal h.m.i. Giuseppe Riccardo Leone, Piero Cosi and Giulio Paci |
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The AnimaTricks system. Animating intelligent agents from high-level goal declarations Vincenzo Lombardo, Fabrizio Nunnari, and Rossana Damiano |
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A Framework for Designing 3D Virtual Environments Salvatore Catanese, Emilio Ferrara, Giacomo Fiumara, and Francesco Pagano |
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Demos |
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The Mobile Orchestra Explorer Donald Glowinski, Maurizio Mancini, and Alberto Massari |
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Realtime expressive movement detection using the EyesWeb XMI platform Maurizio Mancini, Donald Glowinski, and Alberto Massari |
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i-Theatre: Tangible Interactive Storytelling Jesús Muñoz, Michele Marchesoni, Cristina Costa |
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An Invisible Line: remote communication using expressive behavior Andrea Cera, Andrew Gerzso, Corrado Canepa, Maurizio Mancini, Donald Glowinski, Simone Ghisio, Paolo Coletta, and Antonio Camurri |
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Teaching by means of a technologically augmented environment: the Stanza Logo-Motoria Serena Zanolla, Filippo Romano, Antonio Rodà, Francesco Scattolin, Sergio Canazza, Corrado Canepa, Paolo Coletta, Gualtiero Volpe and Gian Luca Foresti |
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INSIDE: Intuitive Sonic Interaction Design for Education and Entertainment Alain Crevoisier, Cécile Picard-Limpens |
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MyPresentingAvatar Catherine Pelachaud, Laurent Ach, Laurent Durieu, Benoit Morel, Karine Chevreau, Hugues da Mazancourt, Bernard Normier, and André-Marie Pez |
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Interacting with emotional virtual agents Elisabetta Bevacqua, Florian Eyben, Dirk Heylen, Mark ter Maat, Sathish Pammi, Catherine Pelachaud, Marc Schröder, Björn Schuller, Etienne de Sevin, and Martin Wöllmer |
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Traditional Shadow Puppet Play? The Virtual Way Abdullah Zawawi Talib, Mohd Azam Osman, Tan Kian Lam, Sirot Piman |
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The Attentive Machine: be Different! Julien Leroy, Nicolas Riche, François Zajega, Matei Mancas, Joelle Tilmanne, Bernard Gosselin and Thierry Dutoit |
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Syntact: an open air musical controller providing non-contact tactile feedback Miha Ciglar |
SBM Workshop
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Social Signal Processing: understanding nonverbal communication in social interactions Alessandro Vinciarelli (invited speaker) |
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Towards a dynamic approach to the study of emotions expressed by music Kim Torres-Eliard, Carolina Labbé, and Didier Grandjean |
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Mutual Engagement in Social Music Making Nick Bryan-Kinns |
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Measuring ensemble synchrony through violin performance parameters: a preliminary progress report Panagiatis Papiotis, Marco Marchini, Esteban Maestre and Alfonso Perez |
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Communication in orchestra playing as measured with Granger Causality Alessandro D'Ausilio, Leonardo Badino, Yi Li, Sera Takay, Laila Craighero, Rosario Canto, Yiannis Aloimonos, Luciano Fadiga |






